2026-09

Carnival Hunt Patch Notes Tracker

Track Carnival Hunt Early Access hotfixes through August 9, 2026: Awakening screen overhaul, Hunter Rage mechanic, Gray highlights, Korean/Japanese localization, party bonuses, Sisters mannequin HUD, and stability fixes.

Carnival Hunt patch notes tracker artwork

How This Tracker Works

Beer Night Studio and Crytivo publish updates through Steam news, Discord, and discussion posts for app 1181550. This wiki page summarizes verified Early Access themes—not a mirror of every changelog line. Always open the official Steam news item for exact build numbers.

Launch priorities called out by the studio: stability, bug fixes, Bunny versus Monster balance, and fair competition. Community reports still highlight Bunny pacing and map collision pockets—see known issues.

When a patch lands, we update English first, then localized pages with human translations. Cross-link from live status, status effects, and the week-one guide after major drops.

Week-Two Sisters & Status Hotfixes (Late July – August 2, 2026)

Steam news confirms a new Bunny status effect: Confusion—the Bunny cannot sprint. Sisters' Scream of Pain now applies Confusion instead of Stun. Full debuff definitions live on our status effects page.

Sisters tuning called out publicly: louder footsteps, Range Ability skill-check success zone reduced by half, changed ability charge consumption, improved scissors catch from mannequins, rebalanced mannequin release skill check, and Radar can detect active mannequins. Bunnies can free teammates from mannequins by interacting with them.

Quality-of-life and netcode: server region selection (Central EU, East US, North-East Asia), rubber-banding / server throttling fixes, empty chests removed, Jack interaction fixes, stuck-in-pile fixes, replay crash fix, Plaza booth floor-hole collision fix, and Hunter gear description fixes. Panic skill checks auto-complete for everyone after earlier tuning.

Week-One Hotfix Themes (July 23–29, 2026)

The first consolidated Early Access patch notes covered Sisters awakening after the community hit 100,000,000 XP in about 48 hours, plus the introduction of the Stunned status (ragdoll get-up locked briefly). Hotfixes also restored LeBox/cage highlights, improved the tutorial, added automatic reconnect after Connection Lost, fixed Impostor Catch corpse collisions, and sped Magician invisibility entry slightly.

Earlier iterative fixes touched crash-on-room-generation, level collision and jump issues, accessibility/UI scale persistence, inventory polish, zipline / trampoline chase edge cases, Jack candy price tiers, and language support expansions (including Portuguese). Treat third-party patch lists as leads—confirm on Steam.

Steam discussions still flag Magician + Sisters trap-into-cage regrab loops and rope direction locks as balance feedback. File reproducible clips via community channels.

After You Update

Pick a server region next to the Play button (Central EU, East US, or North-East Asia) based on ping. Verify GPU drivers, re-check graphics presets (EA patches sometimes reset options), and retest microphone push-to-talk on the controls page. Restart Steam if Easy Anti-Cheat errors appear.

Re-read Sisters how-to, beat the Sisters, and hunter beginner guide after Confusion and mannequin changes. Flex rates shift faster than Bunny item ranks in week two.

Bookmark this page and the official Steam news hub. We do not invent patch dates—empty weeks mean no verified public notes yet.

Frequently Asked Questions

Where are official Carnival Hunt patch notes?

Steam news for app 1181550 and official Discord announcements are authoritative.

Does Scream of Pain still stun?

No. Current Steam notes say Scream of Pain applies Confusion (no sprint) instead of Stun. See the status effects page.

Which server regions exist?

Central EU, East US, and North-East Asia as of the early August region selection hotfix—select beside Play.

Does this wiki list every hotfix?

No. We summarize themes and link context; open Steam for the full changelog.

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